Members of the community have generally regarded this controller with slightly positive sentiment. Learn more.
This controller has been flagged on Amazon as a frequently returned item. Purchase at your own risk.
This controller is not capable of a turbo Gold Skip that is leaderboard legal.
Question | Answer |
---|---|
Common Name | TERIOS T17 Wireless Pro Controller |
Model | T17 |
Manufacturer | TERIOS |
Wireless? | Yes |
Leaderboard Legal? | Yes |
Sentiment Power |
Members of the community have generally regarded this controller with slightly positive sentiment:
Solid construction makes the controller easy to grip and buttons are very responsive.
Question | Answer |
---|---|
Turbo? | Yes |
Companion software? | No |
Turbo Button Remappable? | No |
How to activate? | Separate turbo button |
Custom Button Mapping? | No |
Advertised Fire Rate (Hz) | 5, 12, or 20 |
Turbo Time to Live (TTL) | TBD |
All Turboed Buttons on Same Duty Cycle? | TBD |
Adjustable Stick Deadzone? | No |
Mode | Actual Hz | Distance under leaderboard cap |
---|---|---|
Wireless (5Hz) | 5.0 | -7.0 |
Wireless (12Hz) | 10.0 | -3.0 |
Wireless (20Hz) | 15.8 | Above cap |
Turbo: turbo speed is significantly lower than the leaderboard cap
preferred modes for Dread speedrunning
This controller is not capable of a turbo Gold Skip that is leaderboard legal.
Mode | 0 Lock? | 1 Lock? | 2 Lock? |
---|---|---|---|
Wireless (5Hz) | No | No | No |
Wireless (12Hz) | No | No | No |
Wireless (20Hz) | Yes | Yes | Yes |
preferred modes for Dread speedrunning
Question | Answer |
---|---|
Analog Layout Style | Switch |
Analog Sensor | Potentiometric sensor |
Stick Circularity Average Error | TBD |
To be determined.
Question | Answer | ||
---|---|---|---|
Back Paddles? | No | ||
Back Paddle Turboable? | N/A | ||
Y Button Shape | Convex | ||
Trigger Type | Digital | ||
Actuation force (g) | Not measured |
Solid construction makes the controller easy to grip and buttons are very responsive.
There are no back paddles.
This controller's turbo speed was verified by manually counting frames. Learn more.
range 181-480: 26 shots counted in 300 60fps frames -> ((26 - 1) / (300 / 60fps)) = 5.0Hz
range 676-975: 51 shots counted in 300 60fps frames -> ((51 - 1) / (300 / 60fps)) = 10.0Hz
range 1181-1480: 80 shots counted in 300 60fps frames -> ((80 - 1) / (300 / 60fps)) = 15.8Hz
Coming soon.